

TAA-Distant Horizons port
1.21.11SHADERby hello_there
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Fork of https://modrinth.com/shader/taa to add distant horizons support. Only tested 1.20.1. Has almost 1:1 vanilla AO parity. approximately a 5% performance impact(at 4 samples—at highest configuration(12 samples) expect around 13% performance impact) ## Features: - Works with Iris and Colorwheel(enable fallbackmode in colorwheel) - TAA: Core feature, smooths edges AND gets rid of flickering/noise on distant terrain - Sharpening: - Unsharp Mask: Leaves trails behind fast moving objects. - CAS (Contrast Adaptive Sharpening): More stable, but still has some downsides to it. - ### FIXED THE WATER BORDER: gets rid of the ugly water borders between DH and vanilla, check gallery for examples. - Fog Start Distance: - Configurable fog start for distant horizons, as a ratio of the render ...
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Versions
TAA-Distant Horizons port 3.7.6
6 hours ago
TAA-Distant Horizons port 3.7.5
1 week ago
TAA-Distant Horizons port 3.7.4
2 weeks ago
TAA-Distant Horizons port 3.7.3
1 month ago
TAA-Distant Horizons port 3.7.2
1 month ago
TAA-Distant Horizons port 3.7.1
1 month ago
